Fixed prices. Signed contracts. Real end dates.
We sell one thing: the princess comes home. Everything on this page exists to make that happen once – or never be needed at all.
| The Full Rescue | Tower Watch (Retainer) | |
|---|---|---|
| What it is | Plan and run a complete rescue | Standing yearly watch to prevent a rescue |
| Best fit | One princess, one tower, 40 days or less | Kingdoms that lost someone once and won't be caught flat-footed again |
| Price | 300 gold flat | ~60 gold/year (about a fifth of a full rescue) |
| Term | Under 40 days | Annual |
| Outcome | Princess delivered to the castle steps | A threat caught before it becomes a rescue |
The Full Rescue
We plan and run the full rescue: scouting, dragon handling, witch handling, princess delivery. One fixed price. All of it in under 40 days.
Best fit: kingdoms with one princess in one tower, 40 days or less before her birthday, and a king willing to sign a contract. Not for kingdoms still betting on lone knights.
The rescue that never has to happen.
A standing yearly contract. Our scouts monitor known towers, witches, and dragons across your lands, so a threat is caught – or stopped – before it ever becomes a rescue.
A flat annual retainer scaled to the number of heirs and borders watched – ~60 gold a year, roughly a fifth of the cost of a single full rescue, billed yearly.
Time is the witch's whole power. So we put the end date in the contract.
When a princess turns 21, the spell becomes permanent. Rescue stops being hard and becomes impossible. Until then, every month she stays in the tower the witch gets stronger, the dragon gets hungrier, the noble families get more restless, and the ransom price goes up. We treat the calendar as the enemy.
Phase 1 in action
The scouts arrive at the tower on day one – mapping the walls, counting the guards, sketching the dragon's patrol route in charcoal on sheepskin.
What lands on your desk
On the morning of your war council, the table covered in the rescue plan – three phases drawn in ink, the tower map pinned at the center, the timeline marked in red along the bottom edge.
Phase 2 in action
The rescue team rehearsing in your courtyard at dusk – a tower mock-up built from scaffolding, each member moving to their position without a word spoken.
Phase 3 in action
By morning, the princess walks through the castle gate – the rescue team behind her, the tower empty on the horizon, the king running across the courtyard.
Princess home in 45 days at the outside – our average is 28.
We've brought princesses home from 4 towers with dragons. The dragon is a problem we solve, not a wall – our expert speaks Dragon.
Send a messenger bird with your tower's location.
Within two weeks you'll have a scout report, a dragon profile, and a fixed-price rescue plan. No commitment. No cost. Just a map.